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Cette page vous permet d'examiner les variables générées pour une modification individuelle par le filtre antiabus et de les tester avec les filtres.

Variables générées pour cette modification

VariableValeur
Si la modification est marquée comme mineure ou non (minor_edit)
Nom du compte d’utilisateur (user_name)
MerlinStevens70
Groupes (y compris implicites) dont l'utilisateur est membre (user_groups)
* user autoconfirmed
Si un utilisateur est ou non en cours de modification via l’interface mobile (user_mobile)
Numéro de la page (article_articleid)
0
Espace de noms de la page (article_namespace)
2
Titre de la page (sans l'espace de noms) (article_text)
MerlinStevens70
Titre complet de la page (article_prefixedtext)
Utilisateur:MerlinStevens70
Action (action)
edit
Résumé/motif de la modification (summary)
Ancien modèle de contenu (old_content_model)
Nouveau modèle de contenu (new_content_model)
wikitext
Ancien texte de la page, avant la modification (old_wikitext)
Nouveau texte de la page, après la modification (new_wikitext)
INITIALIZE OXEN<br>1398 Declares and defines initoxen with no arguments<br>1399 BLOCK Start - initoxen, sets up the 2 oxen at begin<br>1400 Declare a local object pointer<br>1401 Declare a neighborhood variable<br>1402 Declare 2 oxen x positions<br>1403 Declare 2 oxen y positions<br>1404 Blank<br>1405 BLOCK Start - Novice Oxen<br>1406 Loop via the two oxen<br>1407 There are not any oxen on novice!<br>1408 Leave init<br>1409 BLOCK End - Novice Oxen<br>1410 Blank<br>1411 BLOCK Start - Loop by means of the two oxen<br>1412 If we can't allocate the oxen objects.. INITIALIZE The game<br>190 Defines the initialization process with the command line arguments<br>191 Argument 1 is the element rely<br>192 Argument 2 is the character vector of components<br>193 BLOCK Start - swinit, Sopwith Initialization<br>194 Sets the game reset flag to false (Default is new game session)<br>195 Sets the novice issue flag to false<br>196 Sets the single player flag to false<br>197 Sets the pc player flag to false<br>198 Sets the multiplayer flag to false (multiplayer not obtainable)<br>199 Sets the async game flag to false<br>200 Sets the keyboard flag to false<br>201 Declares mode and keyboard settings to initialized shortly<br>202 Declares an empty string for the communication machine<br>203 Blank<br>204 Blank<br>205 Gets and parses the command line arguments and checks for validity.<br><br>My web blog: [https://jokertruewallets.com/%e0%b8%aa%e0%b8%a5%e0%b9%87%e0%b8%ad%e0%b8%95%e0%b9%80%e0%b8%a7%e0%b9%87%e0%b8%9a%e0%b8%95%e0%b8%a3%e0%b8%872022/ สล็อตเว็บตรง]
Diff unifié des changements faits lors de la modification (edit_diff)
@@ -1,1 +1,1 @@ - +INITIALIZE OXEN<br>1398 Declares and defines initoxen with no arguments<br>1399 BLOCK Start - initoxen, sets up the 2 oxen at begin<br>1400 Declare a local object pointer<br>1401 Declare a neighborhood variable<br>1402 Declare 2 oxen x positions<br>1403 Declare 2 oxen y positions<br>1404 Blank<br>1405 BLOCK Start - Novice Oxen<br>1406 Loop via the two oxen<br>1407 There are not any oxen on novice!<br>1408 Leave init<br>1409 BLOCK End - Novice Oxen<br>1410 Blank<br>1411 BLOCK Start - Loop by means of the two oxen<br>1412 If we can't allocate the oxen objects.. INITIALIZE The game<br>190 Defines the initialization process with the command line arguments<br>191 Argument 1 is the element rely<br>192 Argument 2 is the character vector of components<br>193 BLOCK Start - swinit, Sopwith Initialization<br>194 Sets the game reset flag to false (Default is new game session)<br>195 Sets the novice issue flag to false<br>196 Sets the single player flag to false<br>197 Sets the pc player flag to false<br>198 Sets the multiplayer flag to false (multiplayer not obtainable)<br>199 Sets the async game flag to false<br>200 Sets the keyboard flag to false<br>201 Declares mode and keyboard settings to initialized shortly<br>202 Declares an empty string for the communication machine<br>203 Blank<br>204 Blank<br>205 Gets and parses the command line arguments and checks for validity.<br><br>My web blog: [https://jokertruewallets.com/%e0%b8%aa%e0%b8%a5%e0%b9%87%e0%b8%ad%e0%b8%95%e0%b9%80%e0%b8%a7%e0%b9%87%e0%b8%9a%e0%b8%95%e0%b8%a3%e0%b8%872022/ สล็อตเว็บตรง]
Lignes ajoutées lors de la modification (added_lines)
INITIALIZE OXEN<br>1398 Declares and defines initoxen with no arguments<br>1399 BLOCK Start - initoxen, sets up the 2 oxen at begin<br>1400 Declare a local object pointer<br>1401 Declare a neighborhood variable<br>1402 Declare 2 oxen x positions<br>1403 Declare 2 oxen y positions<br>1404 Blank<br>1405 BLOCK Start - Novice Oxen<br>1406 Loop via the two oxen<br>1407 There are not any oxen on novice!<br>1408 Leave init<br>1409 BLOCK End - Novice Oxen<br>1410 Blank<br>1411 BLOCK Start - Loop by means of the two oxen<br>1412 If we can't allocate the oxen objects.. INITIALIZE The game<br>190 Defines the initialization process with the command line arguments<br>191 Argument 1 is the element rely<br>192 Argument 2 is the character vector of components<br>193 BLOCK Start - swinit, Sopwith Initialization<br>194 Sets the game reset flag to false (Default is new game session)<br>195 Sets the novice issue flag to false<br>196 Sets the single player flag to false<br>197 Sets the pc player flag to false<br>198 Sets the multiplayer flag to false (multiplayer not obtainable)<br>199 Sets the async game flag to false<br>200 Sets the keyboard flag to false<br>201 Declares mode and keyboard settings to initialized shortly<br>202 Declares an empty string for the communication machine<br>203 Blank<br>204 Blank<br>205 Gets and parses the command line arguments and checks for validity.<br><br>My web blog: [https://jokertruewallets.com/%e0%b8%aa%e0%b8%a5%e0%b9%87%e0%b8%ad%e0%b8%95%e0%b9%80%e0%b8%a7%e0%b9%87%e0%b8%9a%e0%b8%95%e0%b8%a3%e0%b8%872022/ สล็อตเว็บตรง]
Horodatage Unix de la modification (timestamp)
1651410704